All For One

All For One is a board game. It's been done in 3 months by a team of 3 as a student project. There wasn't any theme but some constraints: Using an old board and create a new game from that.
The game we created is a mix of strategy, memory and cooperation as two players are supposed to circle their common enemy to capture it. Under each pawn there is a direction or a number (depending of the team) which will "automatize" the enemy movement.

I've been designing
- Players' pawns movement.
- Enemy pawns movement.
- Design of each effects on the board.
- General designs rules (victory/defeat conditions, corruption..).
- Board Creation.

DATE: January 2017

ROLE: Game Designer

TAGS: Student, Board, Strategy, Cooperation