Controller Training

Controller Training is a jam project for the Community Game Jam 2019. It's been done in 1 week with a team of 4 people. The theme of the jam was "The game is a liar" so we decided to go on a QTE-based game which will require several inputs in a row but the required input is not the one showed on the screen game. The game has been made on Unity.

I've been working on the developpement of
- Generation of the inpunt.
- Onboarding.
- Handling 1 to 4 players system.
- Levels swap system.
- Feedbacks integration.
- Assets integration (VFX/SFX).

DATE: September 2019

ROLE: Developper

TAGS: Jam, Educational, QTE

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