Othercide is a game developped by Lightbulb Crew and edited by Focus Home Interactive. I've joined the project as QA tester on september 2019. Then I've evolved as designer around march 2020. I've been helping restructuring the project during the beginning of the post production and created tools to balance the game.
Most of my job was to balance and refine the power scaling of the playable characters (daughters) and the enemies (except bosses). I've also worked on AI behaviors and on character progression (traits, memories, souls traits, skills).

DATE: July 2020

ROLE: Designer

TAGS: Shipped, Tactical RPG

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