Othercide is a game developped by Lightbulb Crew and edited by Focus Home Interactive. I've been joining the project as a QA tester on september 2019, around the middle of the production. Then evolving as a designer around march 2020. I've been in charge of helping restructing the project during the beginning of the post release and making tools to balance the game.
Most of my job was to balance and refine the power scaling of the playable characters (daughters) and the enemies (except bosses). Also been working on AI behaviors and worked on the economic systems balancing (traits, memories, souls traits, skills).

DATE: July 2020

ROLE: Designer

TAGS: Shipped, Tactical RPG

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