Lords of the Fallen is a game developped by Hexworks and edited by CI Games. I've joined the project to help the combat team to finish it up during the post-production phase. It's a project done on Unreal Engine 5. Most of my job consisted of working on animation montages of enemies to set everything up and adjust their timing accordingly to their design intentions. I've also worked on specific boss camera, especially both the Unbroken premises and Sundered Monarch bosses. As a post launch content I've worked on the Boss special attacks by reusing Bosses most iconic attack and giving it to the player so they could use it when equiped the weapond and met certain quest conditions. I've done the design of these attacks as they needed some revamping to work on players and the full implementation afterwards.