Not as it seems is a game made for the Brackeys Game Jam 2022, the theme was "It is not real". We were a group of 3 people and deciding to do a single boss fight game, Fury like, with a mechanic that some of the boss' attack are false, showed by purple VFX. The jam was 1 week long and we worked on our free time after our daily work.
I've been designing pretty much everything on this small project: - 3C - including: basic movements, player attack set, ammo system - Boss patterns and abilities - Quick balancing - Level design