Game Designer
I am currently working at Tag Games as a combat designer. I'm also able to take a technical point of view and prototype by my own. I am open to opportunities.
I've been working on several games, mostly revolving around RPGs (tactical, action, j-rpg, mmo). That's something I like to do but I also consider other game genre and other type of roles. As I consider myself as a core-gameplay designer and not only a combat designer, it just happened that every game I've been working on had combat as core gameplay.
I like games that are based on cooperation and team spirit, as I myself loves to work in a team. My favorite type of games are the one that require social interaction.